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Tuesday, March 20, 2007

Boston Video Game Scoring Seminar Apr 28 with Tom Salta

FMI TOM SALTA VIDEO GAME SCORING SEMINAR COMES TO BOSTON APRIL 28

Film Music Institute announces the latest Video Game Scoring seminar with veteran game composer Tom Salta in Boston on Saturday, April 28, 2007

Participants will get up close and personal with one of the top score composers in the video game industry as he describes the business and creative processes that are critical for success as a video game composer today.

THE ART, CRAFT AND BUSINESS OF SCORING VIDEO GAMES
Instructor: TOM SALTA
April 28, 2007 - Boston, MA

The Hilton Boston Back Bay
Maverick Room
40 Dalton Street
Boston, Massachusetts 02115-3123
Tel: 1-617-236-1100

Course Fee: $95.00 for the all-day seminar including course materials

**SAVE $20** Sign up by March 27 and receive an instant $20 discount - only $75 including all course materials

Sign up today at:
http://tinyurl.com/2njufv

COURSE AGENDA

I. Brief Introduction and Background

II. The Art and Craft of Scoring Video Games
  • How video games differ from TV shows and Films
  • Elements of a typical video game
  • The role of in-game music vs. cinematics
  • Composing modular music and planning on loops
  • The role of sound design vs. composing in video games
  • Competing with the Sound FX
  • Audio/Video Demonstrations of game scoring techniques
  • The transition: how trained film composers can adapt their skills to become proficient game composers
  • Q & A

III. The Business of Scoring Video Games

  • Strategies on building a career as a video game composer
  • The players: who are the players in the business side of video games
  • Formulating an overall business strategy as a video game composer
  • Developing a specific focus and set of goals for developing game scoring jobs
  • Your demo: effective ways to present you, your business and your music
  • To bundle or not to bundle: offering sound design and other related work
  • Networking within the industry - what works, what doesn't
  • Getting hired: Pitching your music and the game score selection process
  • Contract terms, fee ranges, and other deal points
  • Q & A

ABOUT THE INSTRUCTOR

Tom Salta writes and produces emotionally charged electronic and orchestral music for film, television and video games. Renowned for his versatility and prolific writing styles, his game scoring credits include the original soundtracks for RED STEEL (Winner of IGN's Best Original Score for the Nintendo Wii), TOM CLANCY'S GHOST RECON: ADVANCED WARFIGHTER 1 & 2 (GRAW nominated for Best Video Game Score at the 2006 MTV Video Music Awards), COLD FEAR and NEED FOR SPEED UNDERGROUND 2.

His orchestral music is also featured in several motion picture trailers including HARRY POTTER AND THE ORDER OF THE PHOENIX and THE LAST MIMSY. Recording under the artist name Atlas Plug, Salta's high-energy mix of electronica, orchestral, breakbeat and rock grooves grace many television shows, movie trailers and video games including THE FAST AND THE FURIOUS: TOKYO DRIFT, PROJECT GOTHAM RACING 3 and RALLISPORT CHALLENGE 2. For more information visit: www.tomsalta.com.

Source: Film Music News